3/23/2023 0 Comments Ev nova x2 modeThe color issue goes away every time when I run windowed. I've tried turning off themes and compatability settings in Win 7, every conceivable resolution setting, forced 256-bit color, different ROMs, etc. It sort of looks like the game is running in less color than it should, even though it's set to the standard 256 colors. ![]() My problem is this: in full screen I have some distracting color issues. The game runs almost perfectly, after I slow down the Game Speed within EV. SheepShaver is also much more stable for me. I'd like to use SheepShaver because I have a retail OS 9 CD. I've done full installations of Basilisk II, SheepShaver and Basilisk142, but I haven't achieved perfection yet for Escape Velocity (Classic and Override) in Windows 7. Hopefully these have been fixed through updated patches.Amazing resources here! I can't believe what can be accomplished with the guides. Unfortunately there are some bugs with the plug-ins, allowing you to jump from the EV and EV:O universes into the EV:N universes. Still being able to play all three games (via plug-ins) on Windows is one of the big draws to the game. If Ambrosia ends up making a fourth Escape Velocity game, hopefully they’ll take a step back and reinvestigate this setback. This forced story is the main reason why many consider EV:N a step back (albeit a small one) in the series. While very deep, the depth required to bring the player into the story lines killed off a bit of the open-endedness of the game. In EV:N, this focus is lifted across the six primary governments. In EV:O, the war between the UE and the Voinians was the main focus of the game. The game’s universe is a little bigger than EV:O‘s, but with a far more complex plot. As with the first two games, you are a pilot with a simple shuttle, setting out to make your fortune in this new and exciting galaxy. The game starts at a time when lightspeed travel was becoming mainstream again. A terrorist attack destroys this system, leave humans isolated for a period of time. At some point, mankind develops “hypergates” which allow for instant travel between planets and systems. The game takes place far into the future passed the original EV. ![]() The game also uses better sprites, rendered in such a way as to make them look 3D (though this isn’t entirely new, as certain plug-ins for the original EV and EV:O have been using this technique for a while). This was especially annoying since you couldn’t even take missions for planets you were friendly with if you have already started one of primary government’s mission strings. So, if you played the Federation string, and then wanted to play the Rebel string, you had to create an entirely new game and start from scratch. ![]() ![]() Second, it is the first EV game (much the disappointment of many fans) to limit the player to one major story string for a pilot. In addition, they included the first two games as plug-ins so that Windows users could enjoy all three games for the first time. First off, it uses a different plug-in technology than Classic Mac OS, which helped allow the game to be ported to Windows (this port did not occur until around 2003, however). This installment is very unique in several ways. Escape Velocity: Nova is the latest installment into the Escape Velocity series.
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